thrust/mr/memory_resource.h
File members: thrust/mr/memory_resource.h
/*
* Copyright 2018 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/detail/config/memory_resource.h>
#ifdef THRUST_MR_STD_MR_HEADER
# include THRUST_MR_STD_MR_HEADER
#endif
THRUST_NAMESPACE_BEGIN
namespace mr
{
template <typename Pointer = void*>
class memory_resource
{
public:
using pointer = Pointer;
virtual ~memory_resource() = default;
_CCCL_NODISCARD pointer allocate(std::size_t bytes, std::size_t alignment = THRUST_MR_DEFAULT_ALIGNMENT)
{
return do_allocate(bytes, alignment);
}
void deallocate(pointer p, std::size_t bytes, std::size_t alignment = THRUST_MR_DEFAULT_ALIGNMENT) noexcept
{
do_deallocate(p, bytes, alignment);
}
_CCCL_HOST_DEVICE bool is_equal(const memory_resource& other) const noexcept
{
return do_is_equal(other);
}
virtual pointer do_allocate(std::size_t bytes, std::size_t alignment) = 0;
virtual void do_deallocate(pointer p, std::size_t bytes, std::size_t alignment) = 0;
_CCCL_HOST_DEVICE virtual bool do_is_equal(const memory_resource& other) const noexcept
{
return this == &other;
}
};
template <>
class memory_resource<void*>
#ifdef THRUST_STD_MR_NS
: THRUST_STD_MR_NS::memory_resource
#endif
{
public:
using pointer = void*;
virtual ~memory_resource() = default;
_CCCL_NODISCARD pointer allocate(std::size_t bytes, std::size_t alignment = THRUST_MR_DEFAULT_ALIGNMENT)
{
return do_allocate(bytes, alignment);
}
void deallocate(pointer p, std::size_t bytes, std::size_t alignment = THRUST_MR_DEFAULT_ALIGNMENT) noexcept
{
do_deallocate(p, bytes, alignment);
}
_CCCL_HOST_DEVICE bool is_equal(const memory_resource& other) const noexcept
{
return do_is_equal(other);
}
virtual pointer do_allocate(std::size_t bytes, std::size_t alignment) = 0;
virtual void do_deallocate(pointer p, std::size_t bytes, std::size_t alignment) = 0;
_CCCL_HOST_DEVICE virtual bool do_is_equal(const memory_resource& other) const noexcept
{
return this == &other;
}
#ifdef THRUST_STD_MR_NS
// the above do_is_equal is a different function than the one from the standard memory resource
// can't implement this reasonably without RTTI though; it's reasonable to assume false otherwise
virtual bool do_is_equal(const THRUST_STD_MR_NS::memory_resource& other) const noexcept override
{
# ifndef _CCCL_NO_RTTI
auto mr_resource = dynamic_cast<memory_resource<>*>(&other);
return mr_resource && do_is_equal(*mr_resource);
# else
return this == &other;
# endif
}
#endif
};
template <typename Pointer>
_CCCL_HOST_DEVICE bool operator==(const memory_resource<Pointer>& lhs, const memory_resource<Pointer>& rhs) noexcept
{
return &lhs == &rhs || rhs.is_equal(rhs);
}
template <typename Pointer>
_CCCL_HOST_DEVICE bool operator!=(const memory_resource<Pointer>& lhs, const memory_resource<Pointer>& rhs) noexcept
{
return !(lhs == rhs);
}
template <typename MR>
_CCCL_HOST MR* get_global_resource()
{
static MR resource;
return &resource;
}
} // namespace mr
THRUST_NAMESPACE_END