thrust/random.h
File members: thrust/random.h
/*
* Copyright 2008-2013 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <cstdint>
// RNGs
#include <thrust/random/discard_block_engine.h>
#include <thrust/random/linear_congruential_engine.h>
#include <thrust/random/linear_feedback_shift_engine.h>
#include <thrust/random/subtract_with_carry_engine.h>
#include <thrust/random/xor_combine_engine.h>
// distributions
#include <thrust/random/normal_distribution.h>
#include <thrust/random/uniform_int_distribution.h>
#include <thrust/random/uniform_real_distribution.h>
THRUST_NAMESPACE_BEGIN
namespace random
{
using ranlux24 = discard_block_engine<ranlux24_base, 223, 23>;
using ranlux48 = discard_block_engine<ranlux48_base, 389, 11>;
using taus88 =
xor_combine_engine<linear_feedback_shift_engine<std::uint32_t, 32U, 31U, 13U, 12U>,
0,
xor_combine_engine<linear_feedback_shift_engine<std::uint32_t, 32U, 29U, 2U, 4U>,
0,
linear_feedback_shift_engine<std::uint32_t, 32U, 28U, 3U, 17U>,
0>,
0>;
using default_random_engine = minstd_rand;
} // namespace random
// import names into thrust::
using random::default_random_engine;
using random::ranlux24;
using random::ranlux48;
using random::taus88;
THRUST_NAMESPACE_END