thrust/system/system_error.h
File members: thrust/system/system_error.h
/*
* Copyright 2008-2013 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/system/error_code.h>
#include <stdexcept>
#include <string>
THRUST_NAMESPACE_BEGIN
namespace system
{
// [19.5.5] Class system_error
// [19.5.5.1] Class system_error overview
class system_error : public std::runtime_error
{
public:
// [19.5.5.2] Class system_error members
inline system_error(error_code ec, const std::string& what_arg);
inline system_error(error_code ec, const char* what_arg);
inline system_error(error_code ec);
inline system_error(int ev, const error_category& ecat, const std::string& what_arg);
inline system_error(int ev, const error_category& ecat, const char* what_arg);
inline system_error(int ev, const error_category& ecat);
inline virtual ~system_error() noexcept {};
inline const error_code& code() const noexcept;
inline const char* what() const noexcept;
private:
error_code m_error_code;
mutable std::string m_what;
}; // end system_error
} // namespace system
// import names into thrust::
using system::system_error;
THRUST_NAMESPACE_END
#include <thrust/system/detail/system_error.inl>