cuda.bindings.nvml.vgpu_type_get_license# cuda.bindings.nvml.vgpu_type_get_license(unsigned int vgpu_type_id) → str# Retrieve license requirements for a vGPU type. :param vgpu_type_id: Handle to vGPU type. :type vgpu_type_id: unsigned int :returns: Pointer to buffer to return license info. :rtype: char .. seealso:: `nvmlVgpuTypeGetLicense`