Create your own CUDA Quantum Compiler Pass ****************************************** The CUDA Quantum IR can be transformed, analyzed, or optimized using standard MLIR patterns and tools. CUDA Quantum provides a registration mechanism for the :code:`cudaq-opt` tool that allows one to create, load, and use custom MLIR passes on Quake code. CUDA Quantum MLIR Passes can only be created within an existing CUDA Quantum development environment. Therefore, you must clone the repository and add your Pass code as part of the existing CUDA Quantum CMake system. As an example, clone the repository and add the following directory structure under :code:`lib`, :code:`lib/Plugins/MyCustomPlugin/`. Within this directory create a :code:`CMakeLists.txt` file and a :code:`MyCustomPlugin.cpp` file. In the CMake file, add the following: .. code:: cmake add_llvm_pass_plugin(MyCustomPlugin MyCustomPlugin.cpp) Creating a CUDA Quantum IR pass starts with the implementation of an :code:`mlir::OperationPass`. A full discussion of the MLIR Pass infrastructure is beyond the scope of this document; please see `MLIR Passes `_. To create such a pass, start with the following template in the :code:`MyCustomPlugin.cpp` file: .. code:: cpp #include "cudaq/Optimizer/Dialect/Quake/QuakeDialect.h" #include "cudaq/Optimizer/Dialect/Quake/QuakeOps.h" #include "cudaq/Support/Plugin.h" #include "mlir/Rewrite/FrozenRewritePatternSet.h" #include "mlir/Transforms/DialectConversion.h" // Here is an example MLIR Pass that one can write externally and // use via the cudaq-opt tool, with the --load-cudaq-plugin flag. // The pass here is simple, replace Hadamard operations with S operations. using namespace mlir; namespace { struct ReplaceH : public OpRewritePattern { using OpRewritePattern::OpRewritePattern; LogicalResult matchAndRewrite(quake::HOp hOp, PatternRewriter &rewriter) const override { rewriter.replaceOpWithNewOp( hOp, hOp.isAdj(), hOp.getParameters(), hOp.getControls(), hOp.getTargets()); return success(); } }; class CustomPassPlugin : public PassWrapper> { public: MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID(CustomPassPlugin) llvm::StringRef getArgument() const override { return "cudaq-custom-pass"; } void runOnOperation() override { auto circuit = getOperation(); auto ctx = circuit.getContext(); RewritePatternSet patterns(ctx); patterns.insert(ctx); ConversionTarget target(*ctx); target.addLegalDialect(); target.addIllegalOp(); if (failed(applyPartialConversion(circuit, target, std::move(patterns)))) { circuit.emitOpError("simple pass failed"); signalPassFailure(); } } }; } // namespace CUDAQ_REGISTER_MLIR_PASS(CustomPassPlugin) This example serves as a very simple template for creating custom MLIR Passes that analyze the CUDA Quantum Quake representation and perform some general transformation. In this example, we create a rewrite pattern that replaces :code:`Hadamard` operations with :code:`S` operations. Ensure that :code:`add_subdirectory(Plugins)` is in the :code:`lib/CMakeLists.txt` file, and also that there is a :code:`lib/Plugins/CMakeLists.txt` file that adds your plugin directory with :code:`add_subdirectory`. Then build CUDA Quantum and you will have a :code:`MyCustomPlugin.so` plugin library in the install. You can load the plugin and use it with :code:`cudaq-opt` as follows: .. code:: bash cudaq-opt --load-cudaq-plugin MyCustomPlugin.so file.qke -cudaq-custom-pass