Source code for nvidia_resiliency_ext.inprocess.initialize

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import abc
from typing import Optional

from . import exception
from .state import FrozenState


class Initialize(abc.ABC):
    r'''
    Abstract base class for ``initialize`` argument for
    :py:class:`inprocess.Wrapper`.

    :py:class:`Initialize` is executed at the start of every restart iteration,
    including the first one. :py:class:`Initialize` can raise exceptions (e.g.,
    if specific preconditions are not met). Raising a standard Python
    :py:exc:`Exception` triggers another restart, while raising a
    :py:exc:`BaseException` terminates the wrapper.

    Multiple instances of :py:class:`Initialize` could be composed with
    :py:class:`inprocess.Compose` to achieve the desired behavior.
    '''

    @abc.abstractmethod
    def __call__(self, state: FrozenState) -> FrozenState:
        r'''
        Implementation of a :py:class:`Initialize`.

        Args:
            state: read-only :py:class:`Wrapper` state

        Returns:
            Forwarded read-only input ``state``.
        '''
        raise NotImplementedError


[docs] class RetryController(Initialize): r''' Controls retry logic for distributed training based on specified iteration and world size limits. This class manages the conditions under which distributed training retries are allowed, raising a :py:exc:`inprocess.exception.RestartAbort` exception when the conditions are not met. Args: max_iterations: the maximum number of iterations allowed before aborting retries. If :py:obj:`None`, there is no iteration limit min_world_size: The minimum required world size to proceed with execution min_active_world_size: The minimum required active world size to proceed with execution ''' def __init__( self, max_iterations: Optional[int] = None, min_world_size: int = 1, min_active_world_size: int = 1, ): self.max_iterations = max_iterations self.min_world_size = min_world_size self.min_active_world_size = min_active_world_size def __call__(self, state: FrozenState) -> FrozenState: if ( state.world_size < self.min_world_size or state.active_world_size < self.min_active_world_size or (self.max_iterations is not None and state.iteration >= self.max_iterations) ): msg = ( f'{state.iteration=} {self.max_iterations=} ' f'{state.world_size=} {self.min_world_size=} ' f'{state.active_world_size=} {self.min_active_world_size=} ' ) raise exception.RestartAbort(msg) return state