warp.mesh\_query\_point\_no\_sign ================================= .. function:: warp._src.lang.mesh_query_point_no_sign(id: uint64, point: vec3f, max_dist: float32) -> MeshQueryPoint .. hlist:: :columns: 8 * Kernel * Differentiable Compute the closest point on the :class:`warp.Mesh` with identifier ``id`` to the given ``point`` in space. This method does not compute the sign of the point (inside/outside) which makes it faster than other point query methods. :param id: The mesh identifier :param point: The point in space to query :param max_dist: Mesh faces above this distance will not be considered by the query.