warp.TextureAddressMode#
- class warp.TextureAddressMode(*values)[source]#
Address modes for texture coordinates outside [0, 1].
Attributes
Wrap coordinates (tile the texture).
Clamp coordinates to [0, 1].
Mirror coordinates at boundaries.
Return 0 for coordinates outside [0, 1].
- WRAP = 0#
Wrap coordinates (tile the texture).
- CLAMP = 1#
Clamp coordinates to [0, 1].
- MIRROR = 2#
Mirror coordinates at boundaries.
- BORDER = 3#
Return 0 for coordinates outside [0, 1].