warp.bvh_query_ray_tiled#
- warp.bvh_query_ray_tiled( ) BvhQueryTiled#
Construct a ray query against a
warp.Bvhfor thread-block parallel traversal.Alias for
tile_bvh_query_ray(); see that function for usage details and an example.- Parameters:
id – The BVH identifier (must be the same for all threads in the block)
start – The ray origin, in BVH space (must be the same for all threads in the block)
dir – A nonzero ray direction in BVH space (must be the same for all threads in the block)
- Returns:
Deprecated since version 1.18: Use
tile_bvh_query_ray()instead.