warp.TextureResourceFlags#

class warp.TextureResourceFlags(*values)[source]#

Flags specifying how a texture resource will be used by Warp.

__init__(*args, **kwds)[source]#

Methods

conjugate

Returns self, the complex conjugate of any int.

bit_length()

Number of bits necessary to represent self in binary.

bit_count()

Number of ones in the binary representation of the absolute value of self.

to_bytes([length, byteorder, signed])

Return an array of bytes representing an integer.

from_bytes(bytes[, byteorder, signed])

as_integer_ratio()

Return a pair of integers, whose ratio is equal to the original int.

is_integer()

Returns True.

__init__(*args, **kwds)

Attributes

real

the real part of a complex number

imag

the imaginary part of a complex number

numerator

the numerator of a rational number in lowest terms

denominator

the denominator of a rational number in lowest terms

NONE

Warp will read and write to this resource (default).

READ_ONLY

Warp will not write to this resource.

WRITE_DISCARD

Warp will not read from this resource and will write over the entire contents of the resource.

SURFACE_LDST

Warp will bind this resource to a surface reference.

TEXTURE_GATHER

Warp will perform texture gather operations on this resource.

NONE = 0#

Warp will read and write to this resource (default).

READ_ONLY = 1#

Warp will not write to this resource.

WRITE_DISCARD = 2#

Warp will not read from this resource and will write over the entire contents of the resource.

SURFACE_LDST = 4#

Warp will bind this resource to a surface reference.

TEXTURE_GATHER = 8#

Warp will perform texture gather operations on this resource.