cub::WarpExchange

Defined in /home/runner/work/cccl/cccl/cub/cub/warp/warp_exchange.cuh

template<typename InputT, int ITEMS_PER_THREAD, int LOGICAL_WARP_THREADS = CUB_PTX_WARP_THREADS, int LEGACY_PTX_ARCH = 0, WarpExchangeAlgorithm WARP_EXCHANGE_ALGORITHM = WARP_EXCHANGE_SMEM>
class WarpExchange : private detail::InternalWarpExchangeImpl<InputT, ITEMS_PER_THREAD, CUB_PTX_WARP_THREADS, WARP_EXCHANGE_SMEM>

The WarpExchange class provides methods for rearranging data partitioned across a CUDA warp.

Overview

  • It is commonplace for a warp of threads to rearrange data items between threads. For example, the global memory accesses prefer patterns where data items are “striped” across threads (where consecutive threads access consecutive items), yet most warp-wide operations prefer a “blocked” partitioning of items across threads (where consecutive items belong to a single thread).

  • WarpExchange supports the following types of data exchanges:

    • Transposing between and arrangements

    • Scattering ranked items to a

A Simple Example

The code snippet below illustrates the conversion from a “blocked” to a “striped” arrangement of 64 integer items partitioned across 16 threads where each thread owns 4 items.

#include <cub/cub.cuh>   // or equivalently <cub/warp/warp_exchange.cuh>

__global__ void ExampleKernel(int *d_data, ...)
{
    constexpr int warp_threads = 16;
    constexpr int block_threads = 256;
    constexpr int items_per_thread = 4;
    constexpr int warps_per_block = block_threads / warp_threads;
    const int warp_id = static_cast<int>(threadIdx.x) / warp_threads;

    // Specialize WarpExchange for a virtual warp of 16 threads owning 4 integer items each
    using WarpExchangeT =
      cub::WarpExchange<int, items_per_thread, warp_threads>;

    // Allocate shared memory for WarpExchange
    __shared__ typename WarpExchangeT::TempStorage temp_storage[warps_per_block];

    // Load a tile of data striped across threads
    int thread_data[items_per_thread];
    // ...

    // Collectively exchange data into a blocked arrangement across threads
    WarpExchangeT(temp_storage[warp_id]).StripedToBlocked(thread_data, thread_data);

Suppose the set of striped input thread_data across the block of threads is { [0,16,32,48], [1,17,33,49], ..., [15, 32, 47, 63] }. The corresponding output thread_data in those threads will be { [0,1,2,3], [4,5,6,7], [8,9,10,11], ..., [60,61,62,63] }.

Template Parameters
  • T – The data type to be exchanged.

  • ITEMS_PER_THREAD – The number of items partitioned onto each thread.

  • LOGICAL_WARP_THREADS[optional] The number of threads per “logical” warp (may be less than the number of hardware warp threads). Default is the warp size of the targeted CUDA compute-capability (e.g., 32 threads for SM86). Must be a power of two.

  • LEGACY_PTX_ARCH – Unused.

Collective constructors

WarpExchange() = delete
inline explicit WarpExchange(TempStorage &temp_storage)

Collective constructor using the specified memory allocation as temporary storage.

Data movement

template<typename OutputT>
inline void BlockedToStriped(const InputT (&input_items)[ITEMS_PER_THREAD], OutputT (&output_items)[ITEMS_PER_THREAD])

Transposes data items from blocked arrangement to striped arrangement.

A subsequent __syncwarp() warp-wide barrier should be invoked after calling this method if the collective’s temporary storage (e.g., temp_storage) is to be reused or repurposed.

Snippet

The code snippet below illustrates the conversion from a “blocked” to a “striped” arrangement of 64 integer items partitioned across 16 threads where each thread owns 4 items.

#include <cub/cub.cuh>   // or equivalently <cub/warp/warp_exchange.cuh>

__global__ void ExampleKernel(int *d_data, ...)
{
    constexpr int warp_threads = 16;
    constexpr int block_threads = 256;
    constexpr int items_per_thread = 4;
    constexpr int warps_per_block = block_threads / warp_threads;
    const int warp_id = static_cast<int>(threadIdx.x) / warp_threads;

    // Specialize WarpExchange for a virtual warp of 16 threads owning 4 integer items each
    using WarpExchangeT = cub::WarpExchange<int, items_per_thread, warp_threads>;

    // Allocate shared memory for WarpExchange
    __shared__ typename WarpExchangeT::TempStorage temp_storage[warps_per_block];

    // Obtain a segment of consecutive items that are blocked across threads
    int thread_data[items_per_thread];
    // ...

    // Collectively exchange data into a striped arrangement across threads
    WarpExchangeT(temp_storage[warp_id]).BlockedToStriped(thread_data, thread_data);

Suppose the set of striped input thread_data across the block of threads is { [0,1,2,3], [4,5,6,7], [8,9,10,11], ..., [60,61,62,63] }. The corresponding output thread_data in those threads will be { [0,16,32,48], [1,17,33,49], ..., [15, 32, 47, 63] }.

Parameters
  • input_items[in] Items to exchange, converting between blocked and striped arrangements.

  • output_items[out] Items from exchange, converting between striped and blocked arrangements. May be aliased to input_items.

template<typename OutputT>
inline void StripedToBlocked(const InputT (&input_items)[ITEMS_PER_THREAD], OutputT (&output_items)[ITEMS_PER_THREAD])

Transposes data items from striped arrangement to blocked arrangement.

A subsequent __syncwarp() warp-wide barrier should be invoked after calling this method if the collective’s temporary storage (e.g., temp_storage) is to be reused or repurposed.

Snippet

The code snippet below illustrates the conversion from a “striped” to a “blocked” arrangement of 64 integer items partitioned across 16 threads where each thread owns 4 items.

#include <cub/cub.cuh>   // or equivalently <cub/warp/warp_exchange.cuh>

__global__ void ExampleKernel(int *d_data, ...)
{
    constexpr int warp_threads = 16;
    constexpr int block_threads = 256;
    constexpr int items_per_thread = 4;
    constexpr int warps_per_block = block_threads / warp_threads;
    const int warp_id = static_cast<int>(threadIdx.x) / warp_threads;

    // Specialize WarpExchange for a virtual warp of 16 threads owning 4 integer items each
    using WarpExchangeT = cub::WarpExchange<int, items_per_thread, warp_threads>;

    // Allocate shared memory for WarpExchange
    __shared__ typename WarpExchangeT::TempStorage temp_storage[warps_per_block];

    // Load a tile of data striped across threads
    int thread_data[items_per_thread];
    // ...

    // Collectively exchange data into a blocked arrangement across threads
    WarpExchangeT(temp_storage[warp_id]).StripedToBlocked(thread_data, thread_data);

Suppose the set of striped input thread_data across the block of threads is { [0,16,32,48], [1,17,33,49], ..., [15, 32, 47, 63] }. The corresponding output thread_data in those threads will be { [0,1,2,3], [4,5,6,7], [8,9,10,11], ..., [60,61,62,63] }.

Parameters
  • input_items[in] Items to exchange

  • output_items[out] Items from exchange. May be aliased to input_items.

template<typename OffsetT>
inline void ScatterToStriped(InputT (&items)[ITEMS_PER_THREAD], OffsetT (&ranks)[ITEMS_PER_THREAD])

Exchanges valid data items annotated by rank into striped arrangement.

A subsequent __syncwarp() warp-wide barrier should be invoked after calling this method if the collective’s temporary storage (e.g., temp_storage) is to be reused or repurposed.

Snippet

The code snippet below illustrates the conversion from a “scatter” to a “striped” arrangement of 64 integer items partitioned across 16 threads where each thread owns 4 items.

#include <cub/cub.cuh>   // or equivalently <cub/warp/warp_exchange.cuh>

__global__ void ExampleKernel(int *d_data, ...)
{
    constexpr int warp_threads = 16;
    constexpr int block_threads = 256;
    constexpr int items_per_thread = 4;
    constexpr int warps_per_block = block_threads / warp_threads;
    const int warp_id = static_cast<int>(threadIdx.x) / warp_threads;

    // Specialize WarpExchange for a virtual warp of 16 threads owning 4 integer items each
    using WarpExchangeT = cub::WarpExchange<int, items_per_thread, warp_threads>;

    // Allocate shared memory for WarpExchange
    __shared__ typename WarpExchangeT::TempStorage temp_storage[warps_per_block];

    // Obtain a segment of consecutive items that are blocked across threads
    int thread_data[items_per_thread];
    int thread_ranks[items_per_thread];
    // ...

    // Collectively exchange data into a striped arrangement across threads
    WarpExchangeT(temp_storage[warp_id]).ScatterToStriped(
      thread_data, thread_ranks);

Suppose the set of input thread_data across the block of threads is { [0,1,2,3], [4,5,6,7], ..., [60,61,62,63] }, and the set of thread_ranks is { [63,62,61,60], ..., [7,6,5,4], [3,2,1,0] }. The corresponding output thread_data in those threads will be { [63, 47, 31, 15], [62, 46, 30, 14], ..., [48, 32, 16, 0] }.

Template Parameters

OffsetT[inferred] Signed integer type for local offsets

Parameters
  • items[inout] Items to exchange

  • ranks[in] Corresponding scatter ranks

template<typename OutputT, typename OffsetT>
inline void ScatterToStriped(const InputT (&input_items)[ITEMS_PER_THREAD], OutputT (&output_items)[ITEMS_PER_THREAD], OffsetT (&ranks)[ITEMS_PER_THREAD])

Exchanges valid data items annotated by rank into striped arrangement.

A subsequent __syncwarp() warp-wide barrier should be invoked after calling this method if the collective’s temporary storage (e.g., temp_storage) is to be reused or repurposed.

Snippet

The code snippet below illustrates the conversion from a “scatter” to a “striped” arrangement of 64 integer items partitioned across 16 threads where each thread owns 4 items.

#include <cub/cub.cuh>   // or equivalently <cub/warp/warp_exchange.cuh>

__global__ void ExampleKernel(int *d_data, ...)
{
    constexpr int warp_threads = 16;
    constexpr int block_threads = 256;
    constexpr int items_per_thread = 4;
    constexpr int warps_per_block = block_threads / warp_threads;
    const int warp_id = static_cast<int>(threadIdx.x) / warp_threads;

    // Specialize WarpExchange for a virtual warp of 16 threads owning 4 integer items each
    using WarpExchangeT = cub::WarpExchange<int, items_per_thread, warp_threads>;

    // Allocate shared memory for WarpExchange
    __shared__ typename WarpExchangeT::TempStorage temp_storage[warps_per_block];

    // Obtain a segment of consecutive items that are blocked across threads
    int thread_input[items_per_thread];
    int thread_ranks[items_per_thread];
    // ...

    // Collectively exchange data into a striped arrangement across threads
    int thread_output[items_per_thread];
    WarpExchangeT(temp_storage[warp_id]).ScatterToStriped(
      thread_input, thread_output, thread_ranks);

Suppose the set of input thread_input across the block of threads is { [0,1,2,3], [4,5,6,7], ..., [60,61,62,63] }, and the set of thread_ranks is { [63,62,61,60], ..., [7,6,5,4], [3,2,1,0] }. The corresponding thread_output in those threads will be { [63, 47, 31, 15], [62, 46, 30, 14], ..., [48, 32, 16, 0] }.

Template Parameters

OffsetT[inferred] Signed integer type for local offsets

Parameters
  • input_items[in] Items to exchange

  • output_items[out] Items from exchange. May be aliased to input_items.

  • ranks[in] Corresponding scatter ranks

Public Types

using TempStorage = typename InternalWarpExchange::TempStorage

The operations exposed by WarpExchange require a temporary memory allocation of this nested type for thread communication. This opaque storage can be allocated directly using the __shared__ keyword. Alternatively, it can be aliased to externally allocated memory (shared or global) or union’d with other storage allocation types to facilitate memory reuse.