Create your Own CUDA Quantum Compiler Pass¶
The CUDA Quantum IR can be transformed, analyzed, or optimized
using standard MLIR patterns and tools. CUDA Quantum provides a registration
mechanism for the cudaq-opt
tool that allows one to create, load, and
use custom MLIR passes on Quake code.
CUDA Quantum MLIR Passes can only be created within an existing CUDA Quantum development environment. Therefore, you must clone the repository and add your Pass code as part of the existing CUDA Quantum CMake system.
As an example, clone the repository and add the following directory structure
under lib
, lib/Plugins/MyCustomPlugin/
. Within this directory create a
CMakeLists.txt
file and a MyCustomPlugin.cpp
file. In the CMake file,
add the following
add_llvm_pass_plugin(MyCustomPlugin MyCustomPlugin.cpp)
Creating a CUDA Quantum IR pass starts with the implementation of an
mlir::OperationPass
. A full discussion of the MLIR Pass infrastructure
is beyond the scope of this document, please see
MLIR Passes. To create such
a pass, start with the following template in the MyCustomPlugin.cpp
file
#include "cudaq/Optimizer/Dialect/Quake/QuakeDialect.h"
#include "cudaq/Optimizer/Dialect/Quake/QuakeOps.h"
#include "cudaq/Support/Plugin.h"
#include "mlir/Rewrite/FrozenRewritePatternSet.h"
#include "mlir/Transforms/DialectConversion.h"
// Here is an example MLIR Pass that one can write externally and
// use via the cudaq-opt tool, with the --load-cudaq-plugin flag.
// The pass here is simple, replace Hadamard operations with S operations.
using namespace mlir;
namespace {
struct ReplaceH : public OpRewritePattern<quake::HOp> {
using OpRewritePattern::OpRewritePattern;
LogicalResult matchAndRewrite(quake::HOp hOp,
PatternRewriter &rewriter) const override {
rewriter.replaceOpWithNewOp<quake::SOp>(
hOp, hOp.isAdj(), hOp.getParameters(), hOp.getControls(),
hOp.getTargets());
return success();
}
};
class CustomPassPlugin
: public PassWrapper<CustomPassPlugin, OperationPass<func::FuncOp>> {
public:
MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID(CustomPassPlugin)
llvm::StringRef getArgument() const override { return "cudaq-custom-pass"; }
void runOnOperation() override {
auto circuit = getOperation();
auto ctx = circuit.getContext();
RewritePatternSet patterns(ctx);
patterns.insert<ReplaceH>(ctx);
ConversionTarget target(*ctx);
target.addLegalDialect<quake::QuakeDialect>();
target.addIllegalOp<quake::HOp>();
if (failed(applyPartialConversion(circuit, target, std::move(patterns)))) {
circuit.emitOpError("simple pass failed");
signalPassFailure();
}
}
};
} // namespace
CUDAQ_REGISTER_MLIR_PASS(CustomPassPlugin)
This example serves as a very simple template for creating custom MLIR
Passes that analyze the CUDA Quantum Quake representation and perform
some general transformation. In this example, we create a rewrite pattern
that replaces Hadamard
operations with S
operations.
Ensure that add_subdirectory(Plugins)
is in the lib/CMakeLists.txt
file,
and also that there is a lib/Plugins/CMakeLists.txt
file that adds your
plugin directory with add_subdirectory
.
Then build CUDA Quantum and you will have a MyCustomPlugin.so
plugin library
in the install. You can load the plugin and use it with cudaq-opt
as follows
cudaq-opt --load-cudaq-plugin MyCustomPlugin.so file.qke -cudaq-custom-pass