warp.Mesh#
- class warp.Mesh(*args, **kwargs)[source]#
- __init__(
- points,
- indices,
- velocities=None,
- support_winding_number=False,
- bvh_constructor=None,
- bvh_leaf_size=4,
- groups=None,
Class representing a triangle mesh.
- id#
Unique identifier for this mesh object, can be passed to kernels.
- device#
Device this object lives on, all buffers must live on the same device.
- Parameters:
points (array) – Array of vertex positions of data type
warp.vec3.indices (array) – Array of triangle indices of data type
warp.int32. Should be a 1D array with shape(num_tris * 3).velocities (array | None) – Optional array of vertex velocities of data type
warp.vec3.support_winding_number (bool) – If
True, the mesh will build additional data structures to supportwp.mesh_query_point_sign_winding_number()queries.bvh_constructor (str | None) – The construction algorithm for the underlying BVH (see the docstring of
Bvhfor explanation). Valid choices are"sah","median","lbvh", orNone.bvh_leaf_size (int) – The number of primitives (AABBs) stored in each leaf node (see the docstring of
Bvhfor more details).groups (array | None) – Optional array of triangle group indices of data type
warp.int32. Should be a 1D array with shape(num_tris).
Methods
__init__(points, indices[, velocities, ...])Class representing a triangle mesh.
refit()Refit the BVH to points.
Attributes
The array of mesh's vertex positions of type
warp.vec3.The array of mesh's velocities of type
warp.vec3.- vars: ClassVar[dict[str, _Var]] = {'indices': <warp._src.codegen.Var object>, 'points': <warp._src.codegen.Var object>, 'velocities': <warp._src.codegen.Var object>}#
- property points[source]#
The array of mesh’s vertex positions of type
warp.vec3.The Mesh.points property has a custom setter method. Users can modify the vertex positions in-place, but
refit()must be called manually after such modifications. Alternatively, assigning a new array to this property is also supported. The new array must have the same shape as the original, and once assigned, TheMeshwill automatically perform a refit operation based on the new vertex positions.