warp.div_approx#
- warp.div_approx(a: Float, b: Float) Float#
Kernel
Differentiable
Divide two values using approximate GPU intrinsics.
Falls back to exact division on CPU.
- warp.div_approx(
- a: Vector[Float, Any],
- b: Float,
Kernel
Differentiable
Divide two values using approximate GPU intrinsics.
Divide a vector by a scalar. Falls back to exact division on CPU.
- warp.div_approx(
- a: Float,
- b: Vector[Float, Any],
Kernel
Differentiable
Divide two values using approximate GPU intrinsics.
Divide a scalar by each element of a vector. Falls back to exact division on CPU.
- warp.div_approx(
- a: Matrix[Float, Any, Any],
- b: Float,
Kernel
Differentiable
Divide two values using approximate GPU intrinsics.
Divide a matrix by a scalar. Falls back to exact division on CPU.
- warp.div_approx(
- a: Float,
- b: Matrix[Float, Any, Any],
Kernel
Differentiable
Divide two values using approximate GPU intrinsics.
Divide a scalar by each element of a matrix. Falls back to exact division on CPU.
- warp.div_approx(
- a: Quaternion[Float],
- b: Float,
Kernel
Differentiable
Divide two values using approximate GPU intrinsics.
Divide a quaternion by a scalar.
The result is unnormalized. Falls back to exact division on CPU.
- warp.div_approx(
- a: Float,
- b: Quaternion[Float],
Kernel
Differentiable
Divide two values using approximate GPU intrinsics.
Divide a scalar by a quaternion.
The result is unnormalized. Falls back to exact division on CPU.