Extending CUDA Quantum with a new Simulator¶
Backend circuit simulation in CUDA Quantum is enabled via the
NVQIR library (libnvqir
). CUDA Quantum code is ultimately lowered
to the LLVM IR in a manner that is adherent to the QIR specification.
NVQIR provides function implementations for the various declared functions
in the specification, which in turn delegate to an extensible simulation
architecture.
The primary extension point for NVQIR is the CircuitSimulator
class. This class
exposes an API that enables qubit allocation and deallocation, quantum operation
invocation, and measurement and sampling. Subtypes of this class are free to
override these methods to affect simulation of the quantum code in any
simulation-strategy-specific manner (e.g., state vector, tensor network, etc.). Moreover,
subtypes are free to implement simulators that leverage classical accelerated computing.
In this document, we’ll detail this simulator interface and walk through how to extend it for new types of simulation.
CircuitSimulator
¶
The CircuitSimulator
type is defined in runtime/nvqir/CircuitSimulator.h
. It
exposes a public API to libnvqir
that is immediately subclassed in the CircuitSimulatorBase
type. This type is templated on the floating point type used in the simulator’s computations (e.g. double,float
).
This templated type handles a lot of the base functionality required for allocating and deallocated qubits,
as well as measurement, sampling, and observation under a number of execution contexts.
This is the type that downstream simulation developers should extend.
The actual definition of the quantum state data structure, and its overall evolution are
left as tasks for CircuitSimulatorBase
subclasses. Examples of simulation subtypes can be found
in runtime/nvqir/qpp/QppCircuitSimulator.cpp
or runtime/nvqir/custatevec/CuStateVecCircuitSimulator.cpp
.
The QppCircuitSimulator
models the state vector using the Q++ library, which
leverages the Eigen::Matrix
type and OpenMP threading for matrix-vector operations.
The CuStateVecCircuitSimulator
type models the state vector on an NVIDIA GPU device
by leveraging the cuQuantum library.
The key methods that need to be overridden by subtypes of CircuitSimulatorBase
are as follows:
Method Name |
Method Arguments |
Method Description |
|
|
Add a qubit to the underlying state representation. |
|
|
Add the specified number of qubits to the underlying state representation. |
|
|
Reset the state of the qubit at the given index to |
|
|
Clear the entire state representation (reset to 0 qubits). |
|
|
Apply the specified gate described by the |
|
|
Measure the qubit, produce a bit result, collapse the state. |
|
:code`qubitIdxs : std::vector<std::size_t>, shots : int` |
Sample the current multi-qubit state on the provided qubit indices over a certain number of shots |
|
|
Return the name of this CircuitSimulator, must be the same as the name used in |
To extend a subtype class, you will need to create a new cpp
implementation file with the same name as your
subtype class name. In this file, you will subclass the CircuitSimulatorBase<FloatType>
and implement the methods in
the above table. Finally, the subclass must be registered with the NVQIR library so that it
can be picked up and used when a user specifies nvq++ --target mySimulator ...
from the command line (or cudaq.set_target('mySimulator')
in Python.)
Type registration can be performed with a provided NVQIR macro,
NVQIR_REGISTER_SIMULATOR(MySimulatorClassName, mySimulator)
where MySimulatorClassName
is the name of your subtype, and mySimulator
is the
same name as what MySimulatorClassName::name()
returns, and what you desire the
-qpu NAME
name to be.
A further requirement is that the code be compiled into its own standalone shared library
with name libnvqir-NAME.{so,dylib}
, where NAME is the
same name as what MySimulatorClassName::name()
returns, and what you desire the
-qpu NAME
name to be. You will also need to create a NAME.config
file that
contains the following contents
NVQIR_SIMULATION_BACKEND="NAME"
The library must be installed in $CUDA_QUANTUM_PATH/lib
and the configuration file
must be installed to $CUDA_QUANTUM_PATH/platforms
.
Let’s see this in action¶
CUDA Quantum provides some CMake utilities to make the creation of your new simulation library
easier. Specifically, by using find_package(NVQIR)
, you’ll get access to a nvqir_add_backend
function
that will automate much of the boilerplate for creating your library and configuration file.
Let’s assume you want a simulation subtype named MySimulator
. You can create a folder or
repository for this code called my-simulator
and add MySimulator.cpp
and
CMakeLists.txt
files. Fill the CMake file with the following:
cmake_minimum_required(VERSION 3.24 FATAL_ERROR)
project(DemoCreateNVQIRBackend VERSION 1.0.0 LANGUAGES CXX)
find_package(NVQIR REQUIRED)
nvqir_add_backend(MySimulator MySimulator.cpp "")
and then fill out your MySimulator.cpp
file with your subtype implementation. For example,
#include "CircuitSimulator.h"
namespace {
class MySimulator : public nvqir::CircuitSimulatorBase<double> {
protected:
/// @brief Grow the state vector by one qubit.
void addQubitToState() override { ... }
/// @brief Grow the state vector by `count` qubit.
void addQubitsToState(std::size_t count) override { ... }
/// @brief Reset the qubit state.
void resetQubitStateImpl() override { ... }
/// @brief Apply the given gate
void applyGate(const GateApplicationTask &task) override { ... }
public:
MySimulator() = default;
virtual ~MySimulator() = default;
bool measureQubit(std::size_t qubitIdx) override { ... }
void resetQubit(std::size_t &qubitIdx) override { ... }
cudaq::SampleResult sample(std::vector<std::size_t> &measuredBits,
int shots) override { ... }
const std::string_view name() const override { return "MySimulator"; }
};
} // namespace
/// Register this Simulator with NVQIR.
NVQIR_REGISTER_SIMULATOR(MySimulator)
To build, install, and use this simulation backend, run the following from the top-level of my-simulator
:
export CUDA_QUANTUM_PATH=/path/to/cuda_quantum/install
mkdir build && cd build
cmake .. -G Ninja -DNVQIR_DIR="$CUDA_QUANTUM_PATH/lib/cmake/nvqir"
ninja install
Then given any CUDA Quantum source file, you can compile and target your backend simulator with the following:
nvq++ file.cpp --target MySimulator
./a.out