Ecosystem#

The Isaac Teleop ecosystem brings together the NVIDIA platforms it is built into and the input devices, robot embodiments, and data services that work seamlessly with the unified teleoperation stack. Browse every entry and follow the link straight to its landing page, integration guide, or acquisition channel.

Input devices

Headsets, controllers, gloves, pedals, and master manipulators.

Robot and simulation integrations

Embodiments and assets for control and retargeting.

Data workflows

Tools and services for recording, processing, and managing teleoperation data.

Built and used inside NVIDIA

NVIDIA Platforms 4#

Stacks Isaac Teleop is developed against, and NVIDIA teams collecting data with it.

Research · Foundation Models

GEAR

Embodied AI Research

NVIDIA’s research group for building foundation models for embodied agents in virtual and physical worlds.

Simulation · Robotics Platform

Isaac Sim

Robot Simulator

An open-source robotics simulation, testing, and synthetic-data-generation framework built on NVIDIA Omniverse libraries.

Robot Learning · Simulation

Isaac Lab

Robot Training

An open-source, GPU-accelerated robot-learning simulation framework for training robot policies at scale.

ROS 2 · CUDA-Accelerated Toolkit

Isaac ROS

Robot Runtime

A collection of CUDA-accelerated ROS 2 packages and AI models for developing high-performance AI robotics applications.

Active in the ecosystem

Partners 9#

Production-ready integrations that partners actively maintain and support across releases.

Active

Hand Exoskeleton · Haptics

Haptikos Exoskeletons

Making the digital world a meaningful extension of reality.

Active

Robot Learning Framework · Data Collection

LeRobot

State-of-the-art machine learning for real-world robotics

Active

Data Factory · Ego Data Capture

Lightwheel

Data and Simulation Infrastructure to Accelerate Your Robotics Deployment

Active

Hand-Tracking Gloves

MANUS Metagloves Pro

Generate high-fidelity dexterous manipulation data in simulation

Active

Motion Capture · Full-Body Tracking

Noitom Motion Capture

Pioneering the Future of Motion Capture

Active

Tactile Gloves · Contact Sensing

OGLO Tactile Glove

The ground-truth data layer for robotics.

Active

XR Headset · Body Tracking

Pico 4 Ultra & Motion Tracker

Reality. Amplified.

PICO enterprise sales

Veronica Li

Veronica.li@bytedance.com

+1 (909) 569-2774

Active

Robotics OEM · Data Collection / Training

Siemens

The partnership between Siemens and NVIDIA is shaping a more efficient and resilient future – enabling organizations to scale production, improve product quality, and adapt swiftly to changing market conditions.

Active

Cloud Infrastructure · Isaac Teleop

Volcano Engine

模型、工具、应用到云底座,企业 AI 一站构建

Joint plan in place

Upcoming Partners 4#

A joint development plan is in place with NVIDIA and integration work is scoped or underway.

Upcoming

6DoF Tracker

VIVE Ultimate Tracker

Upcoming

Camera · Data Capture

SENSING

Upcoming

Dexterous Hand · Retargeting Target

Sharpa Wave

Upcoming

Tactile Gloves · Dexterous Hands

Wuji Glove & Wuji Hand

Become a Partner#

Bring your device or service to Isaac Teleop

If you build input devices, robot embodiments, or data services, let’s plan a joint integration together. Devices connect through a plugin process, so your SDK stays in your own repository under your own license.

  1. Joint plan — agree on scope, devices, and timeline.

  2. Implementation — build the plugin and open a pull request.

  3. Listingbuild your Ecosystem card and send it to us.

  4. Maintenance — keep the integration green across releases.

One interface, any device

Supported Input Devices 8#

A standardized device interface removes custom integrations and their maintenance. Input modes determine which retargeters and control schemes are available. Add a new device →

Device

Input modes

XR Headsets and Tracking Peripherals

Apple Vision Pro (external)

Hand tracking (26 joints), spatial controllers

DetailsClose

Requirements

Built from source with Xcode

Meta Quest 2 / 3 / 3S (external)

Motion controllers, hand tracking

DetailsClose

Set up

How To Connect

Isaac Teleop Web Client — runs in the headset browser

Requirements

No additional software

Pico 4 Ultra (external)

Motion controllers, hand tracking

DetailsClose

Set up

How To Connect

Isaac Teleop Web Client — runs in the headset browser

Requirements

Pico OS 15.4.4U or newer

Pico Motion Tracker (external)

Full body tracking

DetailsClose

Set up

Body Tracking guide

Isaac Teleop Web Client

Requirements

Pico 4 Ultra Enterprise, or a consumer unit with enterprise features activated (contact PICO)

Pico OS 15.4.4U+ · Pico Browser 4.0.40+

Standalone Input Devices

MANUS Gloves (external)

High-fidelity finger tracking

DetailsClose

Requirements

MANUS SDK

USB receiver on the workstation

Haptikos Exoskeletons (external)

Finger tracking, haptic feedback

DetailsClose

Requirements

Haptikos Robotics API

Logitech Rudder Pedals (external)

3-axis foot pedal

DetailsClose

Requirements

USB connection to the workstation

OAK-D Camera (external)

Offline data recording

DetailsClose

Requirements

USB 3 connection to the workstation

Planned3Dconnexion 3D Space Mouse — HID input over USB, CLI tool.Tracking #276