earth2studio.perturbation
.Brown#
- class earth2studio.perturbation.Brown(noise_amplitude=0.05, reddening=2)[source]#
Lat/Lon 2D brown noise
- Parameters:
noise_amplitude (float | Tensor, optional) – Noise amplitude, by default 0.05. If a tensor, this must be broadcastable with the input data.
reddening (int, optional) – Reddening in Fourier space, by default 2
- __call__(x, coords)[source]#
Apply perturbation method
- Parameters:
x (torch.Tensor) – Input tensor intended to apply perturbation on
coords (CoordSystem) – Ordered dict representing coordinate system that describes the tensor, must contain “lat” and “lon” coordinates in last two dims
- Returns:
Output tensor and respective coordinate system dictionary
- Return type:
tuple[torch.Tensor, CoordSystem]