Creators#
Blender#
To comply with this capability when creating USD files from Blender:
Use only supported file formats:
For textures: PNG, JPEG, EXR
For audio: M4A, MP3, or WAV
When exporting USD, ensure all asset references use relative paths (starting with “./” or “../”)
Optionally, use the usdz file extension to create a USD archive.
Omniverse#
To comply with this capability when creating USD files from Omniverse:
Use only supported file formats:
For textures: PNG, JPEG, EXR
For audio: M4A, MP3, or WAV
When packaging USD assets, ensure all asset references use relative paths (starting with “./” or “../”)
This can be done by:
Manually ensuring to only use relative paths
Use the “Collect” extension to localize assets
Use the “USD Paths” extension to ensure all paths are compliant
UsdZip (Command Line Tool)#
Install or build OpenUSD
Use the usdz file extension to create a USD archive.
usdzip scene.usda scene.usdz
Formore information, see USDZip Documentation