Creators#

Blender#

To comply with this capability when creating USD files from Blender:

  1. Use only supported file formats:

    • For textures: PNG, JPEG, EXR

    • For audio: M4A, MP3, or WAV

  2. When exporting USD, ensure all asset references use relative paths (starting with “./” or “../”)

  3. Optionally, use the usdz file extension to create a USD archive.

Omniverse#

To comply with this capability when creating USD files from Omniverse:

  1. Use only supported file formats:

    • For textures: PNG, JPEG, EXR

    • For audio: M4A, MP3, or WAV

  2. When packaging USD assets, ensure all asset references use relative paths (starting with “./” or “../”)

    This can be done by:

UsdZip (Command Line Tool)#

  1. Install or build OpenUSD

  2. Use the usdz file extension to create a USD archive.

    usdzip scene.usda scene.usdz
    

    Formore information, see USDZip Documentation