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SimReady Foundation v2026.03.0 - Home SimReady Foundation v2026.03.0 - Home

SimReady Foundation v2026.03.0

SimReady Foundation v2026.03.0 - Home SimReady Foundation v2026.03.0 - Home

SimReady Foundation v2026.03.0

Table of Contents

  • Guides
    • Getting Started
    • Features
    • Feature Adapters
    • Profiles
    • SimReady Learning Workflow
  • Capabilities
    • Core
    • Visualization
    • Isaac Sim
    • Physics Bodies
    • Hierarchy
    • Non-Visual Sensors
    • Semantic Labels
    • Example
  • Features
    • Feature dependency graph
    • ID:000 - Core - Base
    • ID:001 - Minimal - Base
    • ID:002 - Posable Bodies - Base
    • ID:003 - RBD Physics - Base
    • ID:004 - Simulate Multi-Body Physics - Base
    • ID:005 - Simulate Grasp Physics - Base
    • ID:006 - Materials - Base
    • ID:007 - Non-Visual Materials - Base
    • ID:011 - Semantic Labels - Base
    • ID:100 - IsaacSim Composition
    • ID:021 - Core Robot
    • ID:022 - Driven Joints
    • ID:023 - Robot Materials - Isaac Sim
    • ID:024 - Base Articulation
  • Profiles
    • Prop Robotics Neutral
    • Prop Robotics Physx
    • Prop Robotics Isaac
    • Robot Body Neutral
    • Robot Body Runnable
    • Robot Body Isaac
  • Indexes
    • Capability Status
    • Requirements Index
  • Changelog
  • Capabilities
  • Hierarchy
  • Hierarchy
  • Creators Overview

Creators Overview#

DCC Exports#

Export of the Prim Hierarchy is fundamental to USD, and is supported by many DCC applications.

Note

Not all Applications conform to all the requirements of this capability and post processing may be required to ensure compliance.

  • Blender

  • 3ds Max

  • Maya

  • Houdini

CAD Exports#

Export of Geometry is supported by some CAD applications, such as:

  • Autodesk Fusion 360

Converters#

  • Omniverse CAD Converter

  • Blender to USD

  • Hoops Exchange SDK

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Developers Overview

On this page
  • DCC Exports
  • CAD Exports
  • Converters
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