Requirements#
Summary#
Assets must use supported file formats for portability
Asset references should use anchored paths for reproducible results
USDZ packaging is supported, but optional
Schema / OpenUSD Specification#
Detailed Requirements#
Tags |
Summary |
Compatibility |
Validator |
|---|---|---|---|
🔑 |
core-usd |
||
✅ |
open-usd |
||
â›” |
Texture UDIMs are not supported in USDZ files in NVIDIA Omniverse |
kit |