cub::BlockStore

Defined in /home/runner/work/cccl/cccl/cub/cub/block/block_store.cuh

template<typename T, int BLOCK_DIM_X, int ITEMS_PER_THREAD, BlockStoreAlgorithm ALGORITHM = BLOCK_STORE_DIRECT, int BLOCK_DIM_Y = 1, int BLOCK_DIM_Z = 1, int LEGACY_PTX_ARCH = 0>
class BlockStore

The BlockStore class provides collective data movement methods for writing a blocked arrangement of items partitioned across a CUDA thread block to a linear segment of memory.

Overview

A Simple Example

Every thread in the block uses the BlockStore class by first specializing the BlockStore type, then instantiating an instance with parameters for communication, and finally invoking one or more collective member functions.

The code snippet below illustrates the storing of a “blocked” arrangement of 512 integers across 128 threads (where each thread owns 4 consecutive items) into a linear segment of memory. The store is specialized for BLOCK_STORE_WARP_TRANSPOSE, meaning items are locally reordered among threads so that memory references will be efficiently coalesced using a warp-striped access pattern.

#include <cub/cub.cuh>   // or equivalently <cub/block/block_store.cuh>

__global__ void ExampleKernel(int *d_data, ...)
{
    // Specialize BlockStore for a 1D block of 128 threads owning 4 integer items each
    typedef cub::BlockStore<int, 128, 4, BLOCK_STORE_WARP_TRANSPOSE> BlockStore;

    // Allocate shared memory for BlockStore
    __shared__ typename BlockStore::TempStorage temp_storage;

    // Obtain a segment of consecutive items that are blocked across threads
    int thread_data[4];
    ...

    // Store items to linear memory
    BlockStore(temp_storage).Store(d_data, thread_data);

Suppose the set of thread_data across the block of threads is { [0,1,2,3], [4,5,6,7], ..., [508,509,510,511] }. The output d_data will be 0, 1, 2, 3, 4, 5, ....

Re-using dynamically allocating shared memory

The block/example_block_reduce_dyn_smem.cu example illustrates usage of dynamically shared memory with BlockReduce and how to re-purpose the same memory region. This example can be easily adapted to the storage required by BlockStore.

Template Parameters
  • T – The type of data to be written.

  • BLOCK_DIM_X – The thread block length in threads along the X dimension

  • ITEMS_PER_THREAD – The number of consecutive items partitioned onto each thread.

  • ALGORITHM[optional] cub::BlockStoreAlgorithm tuning policy enumeration (default: cub::BLOCK_STORE_DIRECT)

  • BLOCK_DIM_Y[optional] The thread block length in threads along the Y dimension (default: 1)

  • BLOCK_DIM_Z[optional] The thread block length in threads along the Z dimension (default: 1)

  • LEGACY_PTX_ARCH[optional] Unused.

Collective constructors

inline BlockStore()

Collective constructor using a private static allocation of shared memory as temporary storage.

inline BlockStore(TempStorage &temp_storage)

Collective constructor using the specified memory allocation as temporary storage.

Parameters

temp_storage[in] – Reference to memory allocation having layout type TempStorage

Data movement

template<typename OutputIteratorT>
inline void Store(OutputIteratorT block_itr, T (&items)[ITEMS_PER_THREAD])

Store items into a linear segment of memory

  • Assumes a blocked arrangement of (block-threads * items-per-thread) items across the thread block, where threadi owns the ith range of items-per-thread contiguous items. For multi-dimensional thread blocks, a row-major thread ordering is assumed.

  • A subsequent __syncthreads() threadblock barrier should be invoked after calling this method if the collective’s temporary storage (e.g., temp_storage) is to be reused or repurposed.

Snippet

The code snippet below illustrates the storing of a “blocked” arrangement of 512 integers across 128 threads (where each thread owns 4 consecutive items) into a linear segment of memory. The store is specialized for BLOCK_STORE_WARP_TRANSPOSE, meaning items are locally reordered among threads so that memory references will be efficiently coalesced using a warp-striped access pattern.

#include <cub/cub.cuh>   // or equivalently <cub/block/block_store.cuh>

__global__ void ExampleKernel(int *d_data, ...)
{
    // Specialize BlockStore for a 1D block of 128 threads owning 4 integer items each
    typedef cub::BlockStore<int, 128, 4, BLOCK_STORE_WARP_TRANSPOSE> BlockStore;

    // Allocate shared memory for BlockStore
    __shared__ typename BlockStore::TempStorage temp_storage;

    // Obtain a segment of consecutive items that are blocked across threads
    int thread_data[4];
    ...

    // Store items to linear memory
    int thread_data[4];
    BlockStore(temp_storage).Store(d_data, thread_data);

Suppose the set of thread_data across the block of threads is { [0,1,2,3], [4,5,6,7], ..., [508,509,510,511] }. The output d_data will be 0, 1, 2, 3, 4, 5, ....

Parameters
  • block_itr[out] – The thread block’s base output iterator for storing to

  • items[in] – Data to store

template<typename OutputIteratorT>
inline void Store(OutputIteratorT block_itr, T (&items)[ITEMS_PER_THREAD], int valid_items)

Store items into a linear segment of memory, guarded by range.

  • Assumes a blocked arrangement of (block-threads * items-per-thread) items across the thread block, where threadi owns the ith range of items-per-thread contiguous items. For multi-dimensional thread blocks, a row-major thread ordering is assumed.

  • A subsequent __syncthreads() threadblock barrier should be invoked after calling this method if the collective’s temporary storage (e.g., temp_storage) is to be reused or repurposed.

Snippet

The code snippet below illustrates the guarded storing of a “blocked” arrangement of 512 integers across 128 threads (where each thread owns 4 consecutive items) into a linear segment of memory. The store is specialized for BLOCK_STORE_WARP_TRANSPOSE, meaning items are locally reordered among threads so that memory references will be efficiently coalesced using a warp-striped access pattern.

#include <cub/cub.cuh>   // or equivalently <cub/block/block_store.cuh>

__global__ void ExampleKernel(int *d_data, int valid_items, ...)
{
    // Specialize BlockStore for a 1D block of 128 threads owning 4 integer items each
    typedef cub::BlockStore<int, 128, 4, BLOCK_STORE_WARP_TRANSPOSE> BlockStore;

    // Allocate shared memory for BlockStore
    __shared__ typename BlockStore::TempStorage temp_storage;

    // Obtain a segment of consecutive items that are blocked across threads
    int thread_data[4];
    ...

    // Store items to linear memory
    int thread_data[4];
    BlockStore(temp_storage).Store(d_data, thread_data, valid_items);

Suppose the set of thread_data across the block of threads is { [0,1,2,3], [4,5,6,7], ..., [508,509,510,511] } and valid_items is 5. The output d_data will be 0, 1, 2, 3, 4, ?, ?, ?, ..., with only the first two threads being unmasked to store portions of valid data.

Parameters
  • block_itr[out] – The thread block’s base output iterator for storing to

  • items[in] – Data to store

  • valid_items[in] – Number of valid items to write

struct TempStorage : public Uninitialized<_TempStorage>

The operations exposed by BlockStore require a temporary memory allocation of this nested type for thread communication. This opaque storage can be allocated directly using the __shared__ keyword. Alternatively, it can be aliased to externally allocated memory (shared or global) or union’d with other storage allocation types to facilitate memory reuse.